@startuml
sprite $shield [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
00000000000000000000006BB60000000000000000000000
000000000000000000028EFFFFF920000000000000000000
000000000000000004BFFFFFFFFFFC500000000000000000
0000000000000006DFFFFFFFFFFFFFFE8100000000000000
00000000000039FFFFFFFFFFFFFFFFFFFFA3000000000000
00000000004BFFFFFFFFFFFFFFFFFFFFFFFFC50000000000
000000017EFFFFFFFFFFFFFFFFFFFFFFFFFFFFE810000000
0000019FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000
00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD10000
00009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000
0001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3000
0004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000
0003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF3000
0002FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF2000
0001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF1000
0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
0000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFC0000
0000AFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA0000
00007FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF70000
00003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000
00000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000
000001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF100000
000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000
0000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000000
0000000EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000000
00000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF60000000
00000000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE00000000
000000005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000000
000000000BFFFFFFFFFFFFFFFFFFFFFFFFFFFFB000000000
0000000002FFFFFFFFFFFFFFFFFFFFFFFFFFFF2000000000
00000000006FFFFFFFFFFFFFFFFFFFFFFFFFF50000000000
00000000000AFFFFFFFFFFFFFFFFFFFFFFFF900000000000
000000000000BFFFFFFFFFFFFFFFFFFFFFFC000000000000
0000000000001CFFFFFFFFFFFFFFFFFFFFC1000000000000
00000000000000CFFFFFFFFFFFFFFFFFFC10000000000000
000000000000000AFFFFFFFFFFFFFFFFB000000000000000
00000000000000008FFFFFFFFFFFFFF70000000000000000
000000000000000003DFFFFFFFFFFD300000000000000000
00000000000000000008FFFFFFFF80000000000000000000
0000000000000000000019FFFF9100000000000000000000
000000000000000000000003300000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_SHIELD(_alias) ENTITY(rectangle,black,shield,_alias,FA6 SHIELD)
!define FA6_SHIELD(_alias, _label) ENTITY(rectangle,black,shield,_label, _alias,FA6 SHIELD)
!define FA6_SHIELD(_alias, _label, _shape) ENTITY(_shape,black,shield,_label, _alias,FA6 SHIELD)
!define FA6_SHIELD(_alias, _label, _shape, _color) ENTITY(_shape,_color,shield,_label, _alias,FA6 SHIELD)
skinparam folderBackgroundColor<<FA6 SHIELD>> White
@enduml